Skills and Equipment EliteEdition

Equipment:
All equipment cost 5,000 blue credits (Local-wifi) or 5,000 gold credits (Online). The Elite version of any equipment costs 60,000 blue credits (Local-wifi) or 60,000 gold credits (Online).

Shield

 * Normal: Reduces damage of attacks from behind.


 * Elite: Reduces damage of attacks from behind, and reduces damage from explosions.

Ammo Belt

 * Normal: Doubles the amount of ammo carried.


 * Elite: Triples the amount of ammo carried.

Stabilizer

 * Normal: Allows you to move faster while in ironsight.


 * Elite: Allows you to move even faster while in ironsight.

C4 Explosive

 * Normal: Carry 1 remotely activated explosive.


 * Elite: Carry 1 remotely activated explosive. Bigger explosive range and damage.

Sensor

 * Normal: Displays the location of enemies near the sensor.


 * Elite:  Displays the location of enemies near the sensor. Range increased.

Radar Jammer

 * Normal: Disables radar of enemies near the jammer.


 * Elite: Disables radar of enemies near the jammer. Range increased.

Mine

 * Normal: Carry 1 proximity-activated explosive.


 * Elite: Carry 1 proximity-activated explosive. Bigger explosive range and damage.

Camouflage

 * Normal: Becomes undetectable by satellite scan.


 * Elite: Becomes undetectable by satellite scan and sensor. Can't be targeted by helicopter or turret.

Armor

 * Normal: Maximum health is increased by 25%.


 * Elite: Maximum health is increased by 35%. Protects head from headshots. (headshot protection does not work, due to being Overpowered.)

Skills:
All skills cost 5,000 blue credits (Local-wifi) or 5,000 gold credits (Online). The Elite version of any skill costs 60,000 blue credits (Local-wifi) or 60,000 gold credits (Online).

Stealth

 * Normal: Removes footstep sounds when walking.


 * Elite: Removes footstep sounds when walking and sprinting.

Privilege

 * Normal: Get health and speed bonuses for 10 seconds after respawn.


 * Elite: Get health and speed bonuses for 20 seconds after respawn.

Gun Expert

 * Normal: Increases the reload speed of equipped weapon by 25%.


 * Elite: Increases the reload speed of equipped weapon by 50%.

Natural Born Soldier

 * Normal: Increases XP gain for every action by 10%.


 * Elite: Increases XP gains for every action by 20%.

Athlete

 * Normal: Increases speed by 15% and extends sprinting time.


 * Elite: Increases speed by 30% and extends sprinting time.

Anatomy Scientist

 * Normal: Health regeneration increased by 25%.


 * Elite: Health regeneration increased by 50%.

Field Specialist

 * Normal: Kill chain required to call military support is reduced by one.


 * Elite: Kill chain required to call military support is reduced by two.

Demolition Expert

 * Normal: Carry 1 extra grenade and detect enemy devices on radar.


 * Elite: Carry 2 extra grenades and detect enemy devices on radar. Increased range of detection.

One More Thing

 * Normal: Drop an incendiary grenade upon death.


 * Elite: Drop a frag grenade upon death.